Pre- Christian Ireland; Stone Age – Bronze Age
Suitability : Senior Cycle
Duration: 90 minutes
Cost: €3.50 per student, Teachers go Free
Suitability : Senior Cycle
Duration: 90 minutes
Cost: €3.50 per student, Teachers go Free
Discover what life was like for people in Pre-Christian Ireland through interactive group activities, a tour of our Collection, handling of replica objects and new innovative digital interactives.
Focusing on the Stone Age and Bronze Age, students will build their visual literacy as they learn about the materials, production methods and decoration techniques used to make everyday tools and objects in prehistoric times.
During this workshop, students will use visual thinking strategies to examine and compare settlements from the Stone Age to the Bronze Age to determine how lifestyles improved in conjunction to the development of new materials and technologies. They will use digital interactives to investigate archeological objects from our Collection and participate in group art activities.
This workshop will support students to complete written questions in content area 2; Ireland and it`s place in the wider world; Pre-Christian section of the Leaving Certificate Examinations.
Below is Truffles the Treasure Hunting Piggy. Your pupils will enjoy Truffles as a fun and educational complement to their learning from the above lesson plans, however this game can also be used as a stand-alone resource.
Help Truffles, the treasure hunting piggy, on a journey through Limerick City! Each level you complete will unlock a ceramic treasure from one of the Three Muses: The Hunt Museum, Limerick Museum and Limerick City Gallery of Art!
The layout of the old city of Limerick that Truffles navigates through is inspired by an illustration of Limerick from 1578 in the Limerick Museum Collection.
The colour palette for Truffles and the city was taken from a selection of watercolour paintings in the Permanent Collection of the Limerick City Gallery of Art.
Truffles our main character is inspired by Limerick’s ‘Pigtown’ food heritage.
The patrolling diver ‘guards’ are inspired by the diving suit in the Limerick Museum Collection.
The sweets that Truffles collects on her way to find the keys are inspired by the shapes of sweet moulds from Limerick sweet production, also on display in the Limerick Museum.
Look closely and you will see King John’s Castle, the river Shannon, the windmill from Windmill Street, and St. Mary’s cathedral. Look ever closer and you will see a Pike splashing in the Shannon. There are a number of stuffed fish in the Limerick Museum.
If you play the game with the sound on you will hear Truffles speaking, she speaks in Limerick slang! What can you hear her say?
Listen carefully – do you hear the Bells of St. Mary’s Cathedral?
The objects and artefacts being hunted by Truffles are:
Tree of Life by Tiburcio Soteno from the Limerick City Gallery of Art Permanent Collection.
To play, use Arrow keys, WASD, or D-Pad depending on your device.
Please click here to open game full page and to install on mobile or tablet.
This programme will introduce primary school pupils to the practice of reading in the Middle Ages and how it was different from reading today. Pupils will begin by playing the interactive Reading Aloud Game, which will encourage them to think about what reading is and how it changed over time. The lesson plan that follows outlines a series of performance-based activities inspired by the research of Eleanor Giraud on Melodic Lection Marks, and how they aided with reading aloud. Following this programme, pupils will have a greater understanding of the practice of reading aloud in Medieval times, the shift towards silent reading, and how this changed our relationship with the written word.
Click here for ARMA Making Ink resource.
Click here for ARMA Calligraphy programme.
With Thanks to
The history of the practice of reading can tell us a lot about the nature and history of the society as a whole. During the Middle Ages, reading was mostly practiced aloud. Much of society was illiterate and texts could only be accessed through public readings. Today the opposite is true — the practice reading silently, and written information is widely available online and through printed text.
During this programme, post primary school students will be introduced to the history and function of reading, and explore reading as a means of understanding Medieval society. The programme draws on a variety of resources created as part of the Art of Reading in the Middle Ages project for Europeana, including an interactive game, video-based resources, blogs, galleries and workbooks.
Click here for ARMA Reading in the Middle Ages.
Click here for ARMA Graphic Design Education Programme.
Play The Three Muses! Discover the art collections of three museums in Limerick City with this interactive game. Put your memory to the test with Limerick lace, create a colourful fruit poster, paint a Paul Henry skyline, or try your knowledge with a quiz!
There is also a three muses activity pack available.
This project is brought to you by The Three Muses, a joint education initiative between The Hunt Museum, Limerick Museum and Limerick City Gallery of Art. The Three Muses is supported by Limerick City and County Council and Friends of the Hunt Museum.
Curricular Links:
Help Truffles, the treasure hunting piggy, on a journey through Limerick City! Each level you complete will unlock a ceramic treasure from one of the Three Muses: The Hunt Museum, Limerick Museum and Limerick City Gallery of Art!
The layout of the old city of Limerick that Truffles navigates through is inspired by an illustration of Limerick from 1578 in the Limerick Museum Collection.
The colour palette for Truffles and the city was taken from a selection of watercolour paintings in the Permanent Collection of the Limerick City Gallery of Art.
Truffles our main character is inspired by Limerick’s ‘Pigtown’ food heritage.
The patrolling diver ‘guards’ are inspired by the diving suit in the Limerick Museum Collection.
The sweets that Truffles collects on her way to find the keys are inspired by the shapes of sweet moulds from Limerick sweet production, also on display in the Limerick Museum.
Look closely and you will see King John’s Castle, the river Shannon, the windmill from Windmill Street, and St. Mary’s cathedral. Look ever closer and you will see a Pike splashing in the Shannon. There are a number of stuffed fish in the Limerick Museum.
If you play the game with the sound on you will hear Truffles speaking, she speaks in Limerick slang! What can you hear her say?
Listen carefully – do you hear the Bells of St. Mary’s Cathedral?
The objects and artefacts being hunted by Truffles are:
Tree of Life by Tiburcio Soteno from the Limerick City Gallery of Art Permanent Collection.
To play, use Arrow keys, WASD, or D-Pad depending on your device.
Please click here to open game full page and to install on mobile or tablet.
Play The Three Muses! Discover the art collections of three museums in Limerick City with this interactive game. Put your memory to the test with Limerick lace, create a colourful fruit poster, paint a Paul Henry skyline, or try your knowledge with a quiz!
There is also a three muses activity pack available.
Click the links to find out more: